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 Votha'sha Brisbane, Ship Security (Deceased)

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PostSubject: Votha'sha Brisbane, Ship Security (Deceased)   Tue Mar 12, 2013 12:02 pm

Name: Votha’sha Brisbane

Race: Naga

Quote: “Life is harsh, but it’s even harsher when you’re weak.”

Appearance: This bulky Naga has round black eyes that are like two drops of oil. His thick, wedged face always appears stone still, hanging like a gargoyle over his wide-chested build. His scales are grey with a cream-color striped climbing up his abdomen, and his wardrobe is simple as well as milatristic, with a mostly black color scheme.

Character Traits: Votha’sha is mostly quiet, only speaking when spoken to. He has an objective mind, and does what he is told. Votha’sha understands physical weakness and tries to protect those who suffer from it, but fails to comprehend emotional frailty. He’s thick skinned, and often ignores insults (as he’s frequently affronted for being a Naga), but does not normally back down from a fight unless ordered to. Votha’sha collects samples of planetary sand as a hobby. His favorite foods are boiled eggs.

Votha’sha is the youngest of seventeen brothers and sisters, as well as the son of Ricka’stasee Brisbane, Head-Paramount of the Phaya Venom-Guard (A Naga Militia who protects the northern territory of Brisbane on Phaya 2). He grew up in the shadow of his roughneck siblings, all of whom joined the family vocation as members of the Venom-Guard, learning the principles of soldiering just by lingering around the household. When Votha’sha was of age, he too joined the Venom-Guard and helped strengthen the armed force who were in the midst of combating against local slavers. The slavers, known as the “Rattle-Chargers”, were a group of southern mercenaries who’d gone into the business after the Phaya 2 Adder Uprising left thousands homeless and unregistered. For three years, the Venom-Guard and Rattle-Chargers clashed, with little help coming from the Terran Alliance. Votha’sha saw three of his brothers die in the struggle, but found solace in his work, which had freed hundreds from the grips of the Rattle-Chargers.

Then, in 2523, Votha’sha’s father Rica’stasee passed due to his age. Those part of the Venom-Guard who once supported his fight, now looked for peace. They elected Votha’sha’s fourth oldest brother, Kul-sheenah Brisbane, in order to strike a bargain with the slavers. Territories were divvied up, and the Rattle-Chargers were allowed to sell outside of Brisbane so long as they followed certain regulations. Votha’sha, who was outraged, resigned from the Venom-Guard, and used his inheritance to leave the planet. What he found unfortunately, was that there was little work for Naga, even with the experience and prowess that Votha’sha possessed. So instead, Votha’sha took to independent work, registering for his bounty hunter’s license and picking up contracts as he goes. While he’s had modest success in his endeavors, the Brisbane snakeoid is most comfortable when working with comrades, and wishes to join another military or policing unit.



Last edited by Admin on Fri Sep 05, 2014 9:39 am; edited 1 time in total
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PostSubject: Re: Votha'sha Brisbane, Ship Security (Deceased)   Sun Jun 23, 2013 10:28 pm

AdminThe Engulfing Tempest: Teamwork Special Ability [2]


Any character who has this special ability may use it with another ally who also has Engulfing Tempest power as well. Only two characters can use this combined Special Ability at once. On either character's turn, the user declares that they are using the Engulfing Tempest ability, and declare who they are using it with. So long as both characters have one action available, they may activate the ability on the declared user's initiative pass (this allows the second user to act on the new initiative pass instead of where they once were on the initiative chart.)

Steps (Hurler & Flanker)

  1. The Hurler must make a throwing check, and adds half of the roll to the Flanker's jump check (uses 1 action)
  2. The Flanker next makes a "running jump" check (+5), adding half of the Hurler's throw check to the result. If either character has scale, add or subtract that to the difficulty accordingly. 

JUMPING: Character's total leaping distance (vertically or horizontally) is one-quarter of his move in meters rounded up. The base difficulty is 5 to move that distance, and +10 for each additional two meters). If the character is "running" he may ad +5 to the skill total per round that they ran (up to 10 max). 
    3. If successful, the Hurler and Flanker can each continue to take any actions they may have left. If they attack anyone between them, the two have a special "Engulfing" bonus of +5 to any ranged, melee, or unarmed attacks for the remainder of that round. 

Special Ability Purchasing: Costs five times the cost (10) plus the current number of ranks in character points. 

Special: This ability takes one week of constant practice to perfect (7 days).
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PostSubject: Re: Votha'sha Brisbane, Ship Security (Deceased)   Sat Oct 05, 2013 10:47 am

Votha'sha, March 30th, 2525

Votha'sha has finally found his place in the galaxy. The former den warrior gone bounty hunter is very proud of his new position as a deputy for the Terran Alliance. He takes his duties as security for the ship, and support in battle, very seriously, and is willing to die at a moment's notice in order to help the team. Votha'sha has grown particularly fond of the Hexisan alien, Whal, who is not only his supervising crew member, but friend. Votha'sha continues to tolerate the ignorance of Terrans towards the Naga species. He tries to stay on the ship or in lodging when visiting other planets, as to not have to encounter racism from the ignorant masses.

Major Accomplishments: Assisting in the warrants of Regina Carver, and Captain Bothvar Haklang

Misdeeds/Errors: Votha'sha is a formidable warrior, but unfortunately still does not serve any additional duties to the ship. He is uneducated and clumsy with repair equipment, making him mostly a one trick pony.

Current Plot: Votha'sha tries to forget his past, but has always felt a need for vindication after the Brisbane den was pushed off their land in Phaya 2. He plans on someday returning and destroying his rivals, if his duties ever allow him to.
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