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 Battalions of Honor

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JMecha



Posts : 133
Join date : 2012-11-29

PostSubject: Battalions of Honor   Fri Sep 11, 2015 10:45 pm


Novacon Infantry Battalion
These are Novacon Honor Armor Wearing Clan Warriors who have dedicated their lives to the Arts of War.

Effective Fighting Force: 10
Offense: 6D
Durability: 12
Movement: 4


Last edited by JMecha on Sat Sep 12, 2015 2:15 am; edited 3 times in total
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JMecha



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Join date : 2012-11-29

PostSubject: Re: Battalions of Honor   Fri Sep 11, 2015 10:47 pm


Novacon Aerial Infantry Battalion
These are Novacon Honor Armor Wearing Clan Warriors who have dedicated their lives to the Arts of War and trained with Rocket Packs for enhanced maneuverability upon the Battlefield.

Effective Fighting Force: 10
Offense: 6D
Durability: 12
Movement: 4
Charges: 6
Charges maybe used to Move 10 Squares, Ignoring all Terrain Obstacles and Units they may pass through or over. Aerial Infantry can also make One Single Attack against any Unit they pass over in a round. Charges can be refilled with the Unit taking their Daily Rest Action.

Note: While an Aerial Battalion may fly over other Units ignoring them, the Units on the Ground may not necessarily ignore the Aerial unit. A Unit that is flown over can choose to use their Engagement Action for the round to Roll Offense against the Aerial Unit directly above them.


Last edited by JMecha on Sat Sep 12, 2015 2:49 am; edited 4 times in total
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JMecha



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Join date : 2012-11-29

PostSubject: Re: Battalions of Honor   Fri Sep 11, 2015 10:47 pm


Novacon Warrior Battalion
These are Novacon Honor Armor Wearing Clan Warriors who have dedicated their lives to the Ancient Arts of War. While more then capable of using modern plasma technology, these Units forsake such and have dedicated their training to becoming Masters of Melee.

Effective Fighting Force: 10
Offense: 5D
Durablity: 12
Movement: 5
SPECIAL: Warrior Units may as a free action immediately occupy the now empty square of any Enemy Unit they help defeat.


Last edited by JMecha on Fri Sep 11, 2015 10:55 pm; edited 1 time in total
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JMecha



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Join date : 2012-11-29

PostSubject: Re: Battalions of Honor   Fri Sep 11, 2015 10:51 pm


Novacon Mechanized Battalion
These are Novacon Honor Armor Wearing Clan Warriors who have dedicated their lives to the Arts of War, and trained to showcase their clan’s technical prowess upon the battlefield by piloting Military Exoskeletons.

Effective Fighting Force: 10
Offense: 8D
Durability: 16
Movement: 8
SPECIAL: Mechanized Units may as a free action immediately occupy the now empty square of any Enemy Unit they help defeat.


Last edited by JMecha on Sat Sep 12, 2015 2:14 am; edited 1 time in total
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JMecha



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Join date : 2012-11-29

PostSubject: Re: Battalions of Honor   Fri Sep 11, 2015 11:09 pm


Mercenary Battalion
These Soldiers of Fortune made up of various lesser races and clanless Novacons have no place upon the Fields of Honor. There is little to no Honor in defeating such rabble, they are little more then a terrain obstacle that may soil the bottom of your boots while you march over them.

Offense: 6D
Durability: 9
Movement: 6

SPECIAL: Mercenaries are lazy honorless dogs who can rest twice a day and vile thieves that will loot from the fallen to better their lot. Mercenary Units may gain another Unit’s Augments after defeating that Unit in Battle, such as an Aerial Unit’s Charges, or a bonus to Offense and Durablity after defeating a Mechanized Unit, or even turn Artillery upon it's former owners.


Last edited by JMecha on Sat Sep 12, 2015 2:14 am; edited 2 times in total
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PostSubject: Re: Battalions of Honor   Fri Sep 11, 2015 11:17 pm


Novacon Aquatic Battalion
These are Novacon Soldiers who have been specially trained to use the dangers Aquatic Environments to their full advantage.
Effective Fighting Force: 10

Offense: 6D
Durablity: 12
Movement: 4

SPECIAL: Water is treated as normal terrain for this Unit in regards to movement and they may use Water for a Durability Bonus of +2 while occupying Watery terrain.
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JMecha



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PostSubject: Re: Battalions of Honor   Fri Sep 11, 2015 11:27 pm


Novacon Mobile Artillery Battalion
These Weapon Platforms are the most advanced killing instruments known to exist in two galaxies, and they are operated by Novacon Honor Warriors who are also amongst the best of the best the clans have to offer by way of Combat Mechanics.

Effective Fighting Force: 10
Offense: 6D
Durability: 12
Movement: 4
Charges: 10

Charges can be used for a Ranged Attack that has a Range of 10 Squares and has an Offense of 7D.

Special: Novacon Moblie Artillery Battalions can not Attack or use Charges in the same round that they Move, except if they are engaged by another ground force, in which case they roll Offense just like any other fighting unit on the ground would.

Artillery Units can either Engage Adjacent Units like a normal unit or use their ranged Artillery Strike, but they can not do both in the same round.


Last edited by JMecha on Sat Sep 12, 2015 2:53 am; edited 2 times in total
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JMecha



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PostSubject: Re: Battalions of Honor   Fri Sep 11, 2015 11:47 pm



Novacon Aquatic Troop Transport
These Water are made to move Warriors quickly and swiftly across bodies of water that would otherwise force soldiers to come to a near halt.

Effective Fighting Force: 10
Offense: 7D
Durability: 18
Movement: 6 ((Can only Move on water))
Charges: 10
Charges can be used for a Ranged Attack that has a Range of 10 Squares and has an Offense of 7D.


Special: Novacon Aquatic Troop Transports can Attack or use Charges in the same round that they Move.


Last edited by JMecha on Sat Sep 12, 2015 2:16 am; edited 1 time in total
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JMecha



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PostSubject: Re: Battalions of Honor   Sat Sep 12, 2015 12:25 am


Novacon Mountain Battalion

These are Novacon Honor Armor Wearing Clan Warriors who have dedicated their lives to the Arts of War, and have specialized training in turning the hazards of mountainous terrain to their full advantage.

Effective Fighting Force: 10
Offense: 6D
Durability: 12
Movement: 4

Special: This unit ignores any movement penalty for Mountains and Hills. They may also treat impassable terrain such as sheer cliffs as passable in exchange for paying double movement to pass.
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